Measured: an average of 72 online over 4d, about 52K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~9.7K visits/day compared with 13.44K/day across 191 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 08:28 UTC | ReleaseRoblox place update | 44 | — | 61.2 +39.1% |
| 11/02/26, 10:31 UTC | ReleaseRoblox place update | 41 | — | 69.8 +70.2% |
| 11/01/26, 19:37 UTC | ReleaseRoblox place update | 89 | 118 +32.6% | 75.2 −15.5% |
| 11/01/26, 15:59 UTC | ReleaseRoblox place update | 90 | 89 −1.1% | 78.6 −12.7% |
| 10/31/26, 14:20 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 39 | 57 | +2.9K |
| 11/04/26 (Wed) | 53 | 66 | +7.8K |
| 11/03/26 (Tue) | 65 | 73 | +9.3K |
| 11/02/26 (Mon) | 70 | 91 | +11.85K |
| 11/01/26 (Sun) | 99 | 118 | — |
| 10/28/26 (Wed) | 27 | 27 | — |
| Lifetime daily avg (191d since launch) | — | — | +13.44K/d |
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