Measured: an average of 253 online over 6d, about 180K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.44 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +26.1% since this time yesterday
This game +26.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~26.68K visits/day compared with 173.72K/day across 180 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/27/26, 18:00 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 210 | 358 | +15.2K |
| 11/04/26 (Wed) | 299 | 405 | +29.7K |
| 11/03/26 (Tue) | 247 | 329 | +30.79K |
| 11/02/26 (Mon) | 249 | 333 | +28.92K |
| 11/01/26 (Sun) | 250 | 286 | — |
| 10/30/26 (Fri) | 285 | 382 | +31.41K |
| 10/29/26 (Thu) | 187 | 335 | +12.56K |
| 10/28/26 (Wed) | 195 | 258 | — |
| Lifetime daily avg (180d since launch) | — | — | +173.72K/d |
Push Rock for Brainrots! 🪨 ⚠️ Brainrots are stuck behind big rocks - go save them! 🪨 Push and move rocks to find your way through! 🏃 Watch out for Hunters - don't let them catch you! 💪 Get stronger to push even bigger rocks! 🏠 Bring the Brainrots home to your Base and earn Cash! If you're having fun, don't forget to like the game! 👍