Measured: an average of 134 online over 5d, about 96K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.39 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +5.4% since this time yesterday
This game +5.4% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~24.91K visits/day compared with 63.38K/day across 179 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 06/24/26, 03:50 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 101 | 151 | +12.47K |
| 11/04/26 (Wed) | 103 | 143 | +22.5K |
| 11/03/26 (Tue) | 112 | 137 | +23.21K |
| 11/02/26 (Mon) | 127 | 155 | +29.74K |
| 11/01/26 (Sun) | 176 | 236 | — |
| 10/30/26 (Fri) | 151 | 194 | — |
| 10/28/26 (Wed) | 113 | 138 | +24.21K |
| 10/27/26 (Tue) | 149 | 149 | — |
| Lifetime daily avg (179d since launch) | — | — | +63.38K/d |