Measured: an average of 7 online over 4d, about 5.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.22 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.2K visits/day compared with 861/day across 173 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 13:34 UTC | ReleaseRoblox place update | — | — | 8 |
| 11/01/26, 15:39 UTC | ReleaseRoblox place update | — | — | 9 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 8 | +641 |
| 11/04/26 (Wed) | 8 | 10 | +1.3K |
| 11/03/26 (Tue) | 8 | 8 | +1.3K |
| 11/02/26 (Mon) | 4 | 4 | +1.2K |
| 11/01/26 (Sun) | 9 | 9 | — |
| 10/28/26 (Wed) | 12 | 12 | — |
| Lifetime daily avg (173d since launch) | — | — | +861/d |
Welcome to MULTI ARENA USE CODE [RELEASE] for 1k YEN Jump into fast-paced battles, use different fighting styles, and defeat players to earn Yen. Use your Yen to unlock new characters, buy auras, test different movesets, buffs, and kill effects to find the ability that matches your fighting style. 🔥 Game Features 10 fighting styles Rare auras, buffs, and kill effects Fast arena combat Earn Yen by fighting More characters and updates coming soon! 🎮 Supported Devices PC, Mobile, Tablet, Xbox, Pl