Measured: an average of 348 online over 6d, about 250K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.47 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +3.5% since this time yesterday
Over the last 7 days the game averages ~60.07K visits/day compared with 176.92K/day across 141 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/28/26, 02:54 UTC | ReleaseRoblox place update | 297 | — | 375.4 +26.4% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 254 | 365 | +31.24K |
| 11/04/26 (Wed) | 258 | 391 | +50.94K |
| 11/03/26 (Tue) | 287 | 381 | +49.45K |
| 11/02/26 (Mon) | 357 | 461 | +62.92K |
| 11/01/26 (Sun) | 426 | 533 | — |
| 10/30/26 (Fri) | 432 | 527 | +94.53K |
| 10/29/26 (Thu) | 329 | 450 | +31.03K |
| 10/28/26 (Wed) | 401 | 455 | +71.56K |
| 10/27/26 (Tue) | 295 | 297 | — |
| Lifetime daily avg (141d since launch) | — | — | +176.92K/d |
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