Measured: an average of 41 online over 5d, about 29K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; a small shop, so ×0.3 / ×0.7 / ×1.5. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 7 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.1K visits/day compared with 21.7K/day across 128 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/16/26, 04:51 UTC | Roblox updateRoblox place update | — | — | — |
| 10/09/26, 20:00 UTC | Game eventPROGRESSION OVERHAUL Pets, Trails, Auras | — | — | — |
| 07/30/26, 19:59 UTC | Game eventMORE STORES Supermarket & Convenience | — | — | — |
| 07/17/26 | Game PassRobot Vaccum (PERMANENT) | — | — | — |
| 07/02/26 | Game Pass2X Points | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 32 | 49 | +1.6K |
| 11/04/26 (Wed) | 39 | 47 | +4.1K |
| 11/03/26 (Tue) | 31 | 46 | +3.7K |
| 11/02/26 (Mon) | 44 | 58 | +4.5K |
| 11/01/26 (Sun) | 48 | 48 | — |
| 10/30/26 (Fri) | 42 | 43 | — |
| 10/28/26 (Wed) | 22 | 22 | — |
| Lifetime daily avg (128d since launch) | — | — | +21.7K/d |
👍 LIKE + JOIN THE GROUP 👍 PC Controls: E / Click - Interact F - Drop (hold to drop all) Click - Place T - Wipe Save U - Upgrades Q - Shop Y - Unlock cursor Console Controls: X / Square - Interact / Place B / Circle - Drop (hold to drop all) D-Pad - Abilities (Up/Right/Down/Left = 1/2/3/4) Y / Triangle - Upgrades LB / L1 - Shop View / Select - Toggle cursor Mr. Boss walked in, took one look at the disaster, and decided it's YOUR problem now. The doors stay locked until every shelf in the store