Measured: an average of 65 online over 4d, about 47K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.34 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 01:07 UTC. Online since the update: −28.3% against the hour before it.
Over the last 7 days the game averages ~9.7K visits/day compared with 5.7K/day across 123 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:07 UTC | ReleaseRoblox place update | 80 | 57.3 −28.3% | waiting for 24h |
| 11/05/26, 00:18 UTC | ReleaseRoblox place update | 55 | 73 +32.7% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 54 | 92 | +5.2K |
| 11/04/26 (Wed) | 62 | 88 | +12.29K |
| 11/03/26 (Tue) | 47 | 67 | +5.9K |
| 11/02/26 (Mon) | 63 | 82 | +10.93K |
| 11/01/26 (Sun) | 88 | 101 | — |
| 10/28/26 (Wed) | 15 | 15 | — |
| Lifetime daily avg (123d since launch) | — | — | +5.7K/d |
you must survive by fighting and THROWING players into trains 🚆 How to play: 🎯 KILL or be KILLED ✔️ Vote for fun maps! 💰 Earn COINS to buy emotes, weapons & more! 💵 Roblox Plus players get 1.5x CASH rewards 💵 ⚠️DO NOT EXPLOIT, EXPLOITING WILL RESULT IN A PERM BAN WITHOUT APPEAL⚠️