Measured: an average of 8 online over 6d, about 5.9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +80% since this time yesterday
Updated 11/05/26, 01:57 UTC. Online since the update: −54.5% against the hour before it.
Against the market: this game +80% while all tracked games −8.7%.
Over the last 7 days the game averages ~2.8K visits/day compared with 1.6K/day across 120 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:57 UTC | ReleaseRoblox place update | 11 | 5 −54.5% | waiting for 24h |
| 10/30/26, 11:45 UTC | ReleaseRoblox place update | — | — | 10 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 11 | +933 |
| 11/04/26 (Wed) | 7 | 9 | +4K |
| 11/03/26 (Tue) | 9 | 9 | +2.5K |
| 11/02/26 (Mon) | 6 | 6 | +1.1K |
| 11/01/26 (Sun) | 8 | 11 | +5.7K |
| 10/31/26 (Sat) | 11 | 14 | +825 |
| 10/30/26 (Fri) | 8 | 8 | — |
| 10/28/26 (Wed) | 2 | 2 | — |
| Lifetime daily avg (120d since launch) | — | — | +1.6K/d |
A fast-paced puzzle game where you connect and clear matching tiles! Connect two identical tiles using a path with no more than two turns. Paths can even travel around the outside of the board! Clear every tile to complete the stage. Challenge 100 solo stages or face another player in real-time 1v1 battles. Find matching pairs, score points, and outplay your opponent! Easy to learn—but the order you choose and how quickly you spot each connection can decide the game.