Measured: an average of 11 online over 4d, about 7.7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.6K visits/day compared with 19.84K/day across 117 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/25/26, 13:52 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 9 | 19 | +966 |
| 11/04/26 (Wed) | 6 | 7 | +4K |
| 11/03/26 (Tue) | 4 | 4 | +2.4K |
| 11/02/26 (Mon) | 8 | 8 | +1.5K |
| 11/01/26 (Sun) | 25 | 25 | — |
| 10/28/26 (Wed) | 10 | 10 | — |
| Lifetime daily avg (117d since launch) | — | — | +19.84K/d |
💣 Launch nukes at a living cartoon world and get paid for every block you break. Real craters, collapsing towers, burning districts - the city rebuilds, so the destruction never runs out. 🚀 Fire missiles, MIRVs & carpet runs 🌆 Flatten towns, cities & the downtown skyline 💥 Watch real mushroom clouds & shockwaves 💰 Every chunk destroyed pays cash 🔬 Earn research & climb the tech tree 🏭 Upgrade your base for passive income ♻️ Prestige for permanent multipliers 🎯 Devastation ratings - chase the D5