Measured: an average of 253 online over 4d, about 180K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.44 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +18.8% since this time yesterday
Updated 11/05/26, 11:04 UTC. Online since the update: +35.8% against the hour before it.
This game +18.8% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~24.98K visits/day compared with 2.3K/day across 115 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 11:04 UTC | ReleaseRoblox place update | 258 | 350.3 +35.8% | waiting for 24h |
| 11/05/26, 09:39 UTC | ReleaseRoblox place update | 211 | 280.3 +32.9% | waiting for 24h |
| 11/04/26, 13:32 UTC | ReleaseRoblox place update | 307 | 316 +2.9% | 259.9 −15.3% |
| 11/04/26, 13:12 UTC | ReleaseRoblox place update | 304 | 316 +3.9% | 259.9 −14.5% |
| 11/04/26, 12:22 UTC | ReleaseRoblox place update | 190 | 314 +65.3% | 257.5 +35.5% |
| 11/03/26, 12:51 UTC | ReleaseRoblox place update | 273 | 303.7 +11.2% | 257.5 −5.7% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 256 | 396 | +17.3K |
| 11/04/26 (Wed) | 272 | 321 | +26.53K |
| 11/03/26 (Tue) | 252 | 322 | +24.19K |
| 11/02/26 (Mon) | 251 | 342 | +24.22K |
| 11/01/26 (Sun) | 238 | 285 | — |
| 10/28/26 (Wed) | 53 | 53 | — |
| Lifetime daily avg (115d since launch) | — | — | +2.3K/d |
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