Measured: an average of 209 online over 6d, about 150K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.43 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +14.3% since this time yesterday
This game +14.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~23.3K visits/day compared with 62.66K/day across 104 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/09/26, 16:49 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 180 | 251 | +13.59K |
| 11/04/26 (Wed) | 187 | 248 | +23.41K |
| 11/03/26 (Tue) | 200 | 253 | +21.84K |
| 11/02/26 (Mon) | 189 | 265 | +23.96K |
| 11/01/26 (Sun) | 223 | 255 | — |
| 10/30/26 (Fri) | 253 | 286 | +32.05K |
| 10/29/26 (Thu) | 202 | 227 | +15.25K |
| 10/28/26 (Wed) | 233 | 260 | — |
| Lifetime daily avg (104d since launch) | — | — | +62.66K/d |
👾Little Kaiju, do you want to be the king of all Kaiju? ☢️Absorb nuclear energy to grow bigger and stronger. 🏢Destroy cities to earn rewards. 👊Defeat other Kaiju. 👑Become the KING.