Measured: an average of 26 online over 4d, about 18K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.28 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/03/26, 21:26 UTC. Online since the update: −42% against the hour before it.
Over the last 7 days the game averages ~3.9K visits/day compared with 17.69K/day across 103 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 21:26 UTC | ReleaseRoblox place update | 25 | — | 14.5 −42% |
| 11/03/26, 19:10 UTC | ReleaseRoblox place update | — | — | 14.5 |
| 11/02/26, 10:02 UTC | ReleaseRoblox place update | 12 | — | 17 +41.7% |
| 11/02/26, 07:25 UTC | ReleaseRoblox place update | — | — | 17 |
| 11/01/26, 19:26 UTC | ReleaseRoblox place update | — | — | 17 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 18 | 42 | +1.4K |
| 11/04/26 (Wed) | 24 | 36 | +3.8K |
| 11/03/26 (Tue) | 19 | 25 | +3.9K |
| 11/02/26 (Mon) | 17 | 22 | +4.1K |
| 11/01/26 (Sun) | 42 | 42 | — |
| 10/28/26 (Wed) | 8 | 8 | — |
| Lifetime daily avg (103d since launch) | — | — | +17.69K/d |
THE FOLKROOMS **please include username in feedback, its super important to us!!!! join the group for codes and more ay carambas controls: sprint: SHIFT jump: SPACE grab mode: F use ability: E shift lock: CTRL emotes: B inspired by folk valley, homer let the barts out, huss rooms song credits: @availax g-m-4368