Measured: an average of 146 online over 5d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.4 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 0.8% since this time yesterday
Updated 11/05/26, 12:35 UTC — too early to measure the effect.
Over the last 7 days the game averages ~10.99K visits/day compared with 6.6K/day across 102 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 12:35 UTC | ReleaseRoblox place update | 72 | — | — |
| 11/05/26, 11:58 UTC | ReleaseRoblox place update | 61 | — | — |
| 11/05/26, 11:41 UTC | ReleaseRoblox place update | 63 | 89.7 +42.3% | waiting for 24h |
| 11/05/26, 08:41 UTC | ReleaseRoblox place update | 38 | 54.7 +43.9% | waiting for 24h |
| 11/05/26, 08:07 UTC | ReleaseRoblox place update | 48 | 54.7 +13.9% | waiting for 24h |
| 11/05/26, 05:45 UTC | ReleaseRoblox place update | 65 | 48.7 −25.1% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 84 | 170 | +3.1K |
| 11/04/26 (Wed) | 125 | 171 | +7.9K |
| 11/03/26 (Tue) | 117 | 173 | +7.2K |
| 11/02/26 (Mon) | 150 | 212 | +9.2K |
| 11/01/26 (Sun) | 228 | 287 | +19.6K |
| 10/31/26 (Sat) | 108 | 108 | — |
| Lifetime daily avg (102d since launch) | — | — | +6.6K/d |