Measured: an average of 172 online over 5d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Down 22.5% since this time yesterday
This game −22.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~28.53K visits/day compared with 32.68K/day across 101 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/27/26, 14:00 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 170 | 258 | +15.61K |
| 11/04/26 (Wed) | 182 | 267 | +29.33K |
| 11/03/26 (Tue) | 162 | 241 | +26.51K |
| 11/02/26 (Mon) | 179 | 261 | +29.76K |
| 11/01/26 (Sun) | 187 | 227 | — |
| 10/30/26 (Fri) | 150 | 192 | — |
| 10/28/26 (Wed) | 125 | 158 | — |
| Lifetime daily avg (101d since launch) | — | — | +32.68K/d |
👑 Save The Princess Tower 👑 The princess has been captured and locked away at the top of a dangerous tower... A strange monster is guarding her, and the only way to rescue her is to climb through tricky obstacles, traps, and chaotic jumps all the way to the top. Can you make it in time and save the princess? 🧗 Climb the tower. 👹 Pass the traps by the monster 🔓 Reach the top and free the princess. 👥 Bring your friends and race to the rescue! ⭐ Like 👍 and Favorite ⭐ for more updates! 🏷️ Tags