Measured: an average of 12 online over 4d, about 8.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 50% since this time yesterday
Updated 11/05/26, 09:34 UTC — too early to measure the effect.
This game −50% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~2.7K visits/day compared with 685/day across 85 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 09:34 UTC | ReleaseRoblox place update | 0 | — | — |
| 11/02/26, 21:09 UTC | ReleaseRoblox place update | — | 38 | 21.5 |
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| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 2 | 6 | +394 |
| 11/04/26 (Wed) | 5 | 7 | +4.7K |
| 11/03/26 (Tue) | 5 | 5 | +2.5K |
| 11/02/26 (Mon) | 38 | 38 | +909 |
| 11/01/26 (Sun) | 1 | 1 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (85d since launch) | — | — | +685/d |
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