Measured: an average of 47 online over 4d, about 34K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 03:06 UTC. Online since the update: −45.3% against the hour before it.
Over the last 7 days the game averages ~10.22K visits/day compared with 18.23K/day across 81 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 03:06 UTC | ReleaseRoblox place update | 50 | 27.3 −45.3% | waiting for 24h |
| 11/05/26, 02:42 UTC | ReleaseRoblox place update | 54 | 33 −38.9% | waiting for 24h |
| 11/05/26, 01:58 UTC | ReleaseRoblox place update | 55 | 45.3 −17.6% | waiting for 24h |
| 11/05/26, 01:36 UTC | ReleaseRoblox place update | 52 | 45.3 −12.8% | waiting for 24h |
| 11/04/26, 13:12 UTC | ReleaseRoblox place update | — | — | — |
| 11/04/26, 04:14 UTC | ReleaseRoblox place update | — | 34 | 48.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 40 | 55 | +3.8K |
| 11/04/26 (Wed) | 50 | 63 | +13.61K |
| 11/03/26 (Tue) | 32 | 40 | +11.74K |
| 11/02/26 (Mon) | 51 | 59 | +8.8K |
| 11/01/26 (Sun) | 55 | 62 | — |
| 10/28/26 (Wed) | 53 | 53 | +6.7K |
| 10/27/26 (Tue) | 44 | 52 | — |
| Lifetime daily avg (81d since launch) | — | — | +18.23K/d |
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