Measured: an average of 54 online over 4d, about 39K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 00:11 UTC. Online since the update: −29.9% against the hour before it.
Over the last 7 days the game averages ~3.8K visits/day compared with 2K/day across 24 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:11 UTC | ReleaseRoblox place update | 49 | 34.3 −29.9% | waiting for 24h |
| 10/29/26, 00:46 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 32 | 43 | +978 |
| 11/04/26 (Wed) | 50 | 64 | +3.4K |
| 11/03/26 (Tue) | 66 | 85 | +4.6K |
| 11/02/26 (Mon) | 61 | 94 | +3.4K |
| 11/01/26 (Sun) | 40 | 40 | — |
| 10/28/26 (Wed) | 20 | 20 | — |
| Lifetime daily avg (24d since launch) | — | — | +2K/d |
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