Measured: an average of 13 online over 4d, about 9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; a small shop, so ×0.3 / ×0.7 / ×1.5. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 7 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.9K visits/day compared with 31.21K/day across 79 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/02/26, 01:01 UTC | Roblox updateRoblox place update | — | — | — |
| 09/03/26 | Game Pass5 Lives (R$ 95) | — | — | R$ 95 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 18 | +912 |
| 11/04/26 (Wed) | 11 | 17 | +3.6K |
| 11/03/26 (Tue) | 2 | 2 | +3.4K |
| 11/02/26 (Mon) | 6 | 6 | +1.8K |
| 11/01/26 (Sun) | 31 | 31 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (79d since launch) | — | — | +31.21K/d |
(THIS GAME IS IN A VERY EARLY ALPHA STAGE) ☄️ Bombs are falling! Escape before the entire building crashes down around you. 🚪 ESCAPE: The escape hatch opens somewhere on the ground floor. Find it and get out before it's too late! 💣 FIGHT BACK: Pick up live bombs and throw them back before they explode! More maps on the way. Stay tuned!