Measured: an average of 55 online over 5d, about 40K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: a small shop, so ×0.3 / ×0.7 / ×1.5. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Paid access: R$ 500 · Avatar: R15 only
Last counted
Updated 11/04/26, 01:08 UTC. Online since the update: −72% against the hour before it.
Over the last 7 days the game averages ~3.4K visits/day compared with 896/day across 77 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 01:08 UTC | ReleaseRoblox place update | 142 | — | 39.8 −72% |
| 11/01/26, 19:50 UTC | ReleaseRoblox place update | 35 | — | 42.5 +21.4% |
| 10/31/26 | Game Passhello (R$ 999999) | — | — | R$ 999,999 |
| 10/29/26, 00:06 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 30 | 50 | +650 |
| 11/04/26 (Wed) | 38 | 53 | +2K |
| 11/03/26 (Tue) | 92 | 142 | +5.4K |
| 11/02/26 (Mon) | 82 | 137 | +7.9K |
| 11/01/26 (Sun) | 35 | 35 | +1.2K |
| 10/31/26 (Sat) | 28 | 28 | — |
| 10/28/26 (Wed) | 2 | 2 | +488 |
| 10/27/26 (Tue) | 17 | 25 | — |
| Lifetime daily avg (77d since launch) | — | — | +896/d |
This version may contain new features, changes, and content that are still being tested or developed. While we will only release builds that are stable enough for players to enjoy, bugs, unexpected issues, and changes may still occur. Progress made in this game will NOT transfer or sync with the public version of Blue River. This includes, but is not limited to, gamepasses, achievements, statistics, and any other progression. Progress in the Development Build is completely separate from the pub