Measured: an average of 153 online over 4d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, Γ0.4 at this size; a full shop, so Γ0.5 / Γ1.2 / Γ3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report β
Avatar: R15 only
Last counted
Down 46.1% since this time yesterday
Updated 11/04/26, 17:00 UTC. Online since the update: β33.1% against the hour before it.
This game β46.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~25.19K visits/day compared with 72.83K/day across 76 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 17:00 UTC | ReleaseRoblox place update | 219 | 40 β81.7% | 146.5 β33.1% |
| 09/05/26 | Game Passμ·κ±΄μΉκΈ° (R$ 149) | β | β | R$ 149 |
| 09/01/26 | Game Passμ
λ§ μμ (R$ 99) | β | β | R$ 99 |
| 08/30/26 | Game PassμΉ΄λ λ΄λ μ² (R$ 69) | β | β | R$ 69 |
| 08/26/26 | Game PassμΉλ¦¬ λλ°° (R$ 179) | β | β | R$ 179 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 175 | 310 | +23.11K |
| 11/04/26 (Wed) | 173 | 328 | +24.47K |
| 11/03/26 (Tue) | 197 | 322 | +24.78K |
| 11/02/26 (Mon) | 215 | 311 | +26.31K |
| 11/01/26 (Sun) | 27 | 27 | β |
| 10/28/26 (Wed) | 193 | 330 | β |
| Lifetime daily avg (76d since launch) | β | β | +72.83K/d |
English version: https://www.roblox.com/games/71539515344713/Fruit-Five-and-Bell