Measured: an average of 19 online over 4d, about 14K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.26 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.9K visits/day compared with 8.9K/day across 76 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/29/26, 13:24 UTC | ReleaseRoblox place update | — | — | — |
| 09/05/26, 02:30 UTC | Game eventUPDATE 2 + ADMIN ABUSE UPDATE 2 | — | — | — |
| 08/30/26 | Game Pass2x Money (R$ 49) | — | — | R$ 49 |
| 08/29/26, 16:30 UTC | Game eventUPDATE 1 UPDATE 1 | — | — | — |
| 08/22/26 | Game PassPro Pack (R$ 129) | — | — | R$ 129 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 13 | 23 | +1.4K |
| 11/04/26 (Wed) | 15 | 16 | +3.2K |
| 11/03/26 (Tue) | 16 | 22 | +2.6K |
| 11/02/26 (Mon) | 23 | 23 | +2.8K |
| 11/01/26 (Sun) | 23 | 23 | — |
| 10/28/26 (Wed) | 16 | 16 | — |
| Lifetime daily avg (76d since launch) | — | — | +8.9K/d |
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