Down 3.5% since this time yesterday
Updated 10/28/26, 22:40 UTC — too early to measure the effect.
Over the last 7 days the game averages ~448.66K visits/day compared with 463.02K/day across 65 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 18:00 UTC | UpcomingNEW ??? MONSTER NEW ??? MONSTER | — | — | Scheduled |
| 10/28/26, 22:40 UTC | ReleaseRoblox place update | 2.3K | — | — |
| 10/28/26, 20:48 UTC | ReleaseRoblox place update | 2.7K | 2.3K −16.9% | waiting for 24h |
| 10/24/26, 18:55 UTC | LIVENEW TRAPPER CLASS NEW TRAPPER CLASS | — | — | — |
| 10/16/26, 21:45 UTC | Game eventNEW CONE ZONE MONSTER NEW CONE ZONE MONSTER | — | — | — |
| 10/10/26, 17:55 UTC | Game eventNEW SHERIFF CLASS NEW SHERIFF CLASS | — | — | — |
| 10/09/26, 21:50 UTC | LIVEHALLOWEEN MAP 🎃 New Halloween MAP | — | — | — |
| 10/05/26, 15:25 UTC | Game eventCLASSES New classes! | — | — | 5.81M earned+95.64K / 24h |
| 10/04/26, 02:20 UTC | Game eventREWORKED MONSTERS REWORKED MONSTERS | — | — | — |
| 10/01/26, 19:05 UTC | Game eventNEW MONSTER NEW MONSTER | — | — | — |
| 09/27/26 | New badges: 10Conquer Your Fears (+9) Conquer Your Fears · Night Shift · Overtime | — | — | 476.03K earned+5.9K / 24h |
| 09/24/26, 10:00 UTC | Game eventNEW CABIN MAP NEW CABIN MAP | — | — | — |
| 09/19/26, 18:20 UTC | Game eventNEW MONSTER NEW MONSTER | — | — | — |
| 09/18/26, 04:30 UTC | Game eventNEW MONSTER New monster coming! | — | — | 13.69M earned+142.31K / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 10/29/26 (Thu) · today | 1,624 | 2,667 | +162.19K |
| 10/28/26 (Wed) | 2,179 | 2,765 | +448.66K |
| 10/27/26 (Tue) | 3,253 | 3,689 | — |
| Lifetime daily avg (65d since launch) | — | — | +463.02K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Not Tonight(52.2%) | 09/16/26 | +53.12K |
| Made It to Morning(31.7%) | 09/16/26 | +32.31K |
| Close Call(22%) | 10/06/26 | +22.43K |
| Survived Easy(19.7%) | 09/16/26 | +20.03K |
Work together to survive the night while it circles the house, studies your mistakes, and searches for a way in. Keep the floodlights powered. Watch the doors and windows. Restore the breaker when the power fails. Light keeps it away, but one vulnerable entrance is all it needs. If it gets inside, the house goes dark. Hide. Stay quiet. Survive until morning. 📱🥽🎮 ALL DEVICES SUPPORTED 🎧 Headphones strongly recommended 🎙️ Best experienced with voice chat 🖼️ Highest quality graphics recommended The Locust, Boiled One, and Boy and the Bath characters are all originally created by DoctorNowhere.
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