Measured: an average of 19 online over 4d, about 14K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.26 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.4K visits/day compared with 3K/day across 62 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/20/26, 23:40 UTC | Roblox updateRoblox place update | — | — | — |
| 10/14/26, 23:00 UTC | Game eventCONTROL SCPs + MAZE Click to notify! | — | — | — |
| 09/09/26 | Game PassMonster Cooldown (-25% Cooldown) (R$ 149) | — | — | R$ 149 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 13 | 18 | +1.8K |
| 11/04/26 (Wed) | 17 | 24 | +4.2K |
| 11/03/26 (Tue) | 16 | 20 | +3.2K |
| 11/02/26 (Mon) | 21 | 29 | +3.7K |
| 11/01/26 (Sun) | 22 | 22 | — |
| 10/28/26 (Wed) | 25 | 25 | +2.6K |
| 10/27/26 (Tue) | 29 | 29 | — |
| Lifetime daily avg (62d since launch) | — | — | +3K/d |
🛠️ Build your amazing SCP Foundation maze. 👥 Players will enter the maze. 😈 Put SCP monsters in the maze to catch players. ⭐️ Collect cool buildings and strong monsters for more cash. 🔍 Enter your maze or someone else's maze to explore. ✅ Monsters catch people even offline. ✅
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