Measured: an average of 91 online over 6d, about 66K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 08:18 UTC. Online since the update: +5.8% against the hour before it.
Over the last 7 days the game averages ~5.7K visits/day compared with 5.4K/day across 57 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:18 UTC | ReleaseRoblox place update | 40 | 42.3 +5.8% | waiting for 24h |
| 11/05/26, 06:46 UTC | ReleaseRoblox place update | 59 | 43.7 −26% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 62 | 89 | +2.8K |
| 11/04/26 (Wed) | 93 | 127 | +6.5K |
| 11/03/26 (Tue) | 105 | 172 | +7.2K |
| 11/02/26 (Mon) | 77 | 150 | +5.3K |
| 11/01/26 (Sun) | 106 | 142 | — |
| 10/30/26 (Fri) | 66 | 66 | +6.2K |
| 10/29/26 (Thu) | 101 | 111 | +3.3K |
| 10/28/26 (Wed) | 123 | 182 | — |
| Lifetime daily avg (57d since launch) | — | — | +5.4K/d |
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