Measured: an average of 16 online over 5d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.25 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.3K visits/day compared with 18.69K/day across 54 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/28/26, 14:44 UTC | ReleaseRoblox place update | — | — | — |
| 09/25/26 | Game Pass2x Gems (R$ 99) | — | — | R$ 99 |
| 09/23/26 | Game PassCLEANBOT 🤖 (R$ 349) | — | — | R$ 349 |
| 09/21/26 | Game Pass2x Money 💸 (R$ 69) | — | — | R$ 69 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 12 | +1.4K |
| 11/04/26 (Wed) | 5 | 8 | +2.6K |
| 11/03/26 (Tue) | 9 | 16 | +4.1K |
| 11/02/26 (Mon) | 18 | 21 | +5.6K |
| 11/01/26 (Sun) | 28 | 28 | +5K |
| 10/31/26 (Sat) | 20 | 20 | — |
| 10/28/26 (Wed) | 41 | 41 | — |
| Lifetime daily avg (54d since launch) | — | — | +18.69K/d |
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