Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.4K visits/day compared with 1.6K/day across 52 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 22:07 UTC | ReleaseRoblox place update | — | — | 2 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 6 | +870 |
| 11/04/26 (Wed) | 2 | 2 | +1.4K |
| 11/03/26 (Tue) | 3 | 3 | +1.5K |
| 11/02/26 (Mon) | 6 | 6 | +1.4K |
| 11/01/26 (Sun) | 2 | 2 | — |
| 10/28/26 (Wed) | 5 | 5 | — |
| Lifetime daily avg (52d since launch) | — | — | +1.6K/d |
Explore. Keep your lantern lit. Don't die. Survive The Gatehouse in Chapter 1 of Dreadmere: The Last Harvest, a new adventure/horror game by SOLHOG Studios. New updates daily. Built by a team of two - husband and wife - all voice acting performed by the two of us. We are listening, please join our Discord and provide feedback. THE LAST HARVEST Chapter I: The Gatehouse, open now. A walk-through haunt at the end of the festival lane. Keep your lantern lit, go alone or bring a group of up to 6