Measured: an average of 24 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 00:59 UTC. Online since the update: −57.6% against the hour before it.
Over the last 7 days the game averages ~7.7K visits/day compared with 4.4K/day across 51 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:59 UTC | ReleaseRoblox place update | 66 | 28 −57.6% | waiting for 24h |
| 11/05/26, 00:09 UTC | ReleaseRoblox place update | 30 | 28 −6.7% | waiting for 24h |
| 11/04/26, 16:14 UTC | ReleaseRoblox place update | — | 30 | waiting for 24h |
| 11/04/26, 00:09 UTC | ReleaseRoblox place update | — | — | 34.4 |
| 11/02/26, 13:49 UTC | ReleaseRoblox place update | — | — | 13 |
| 11/01/26, 19:57 UTC | ReleaseRoblox place update | 45 | — | 17 −62.2% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 27 | 66 | +4.5K |
| 11/04/26 (Wed) | 27 | 38 | +12.11K |
| 11/03/26 (Tue) | 6 | 6 | +3.8K |
| 11/02/26 (Mon) | 17 | 20 | +7.5K |
| 11/01/26 (Sun) | 45 | 45 | — |
| 10/28/26 (Wed) | 16 | 16 | +7.4K |
| 10/27/26 (Tue) | 52 | 53 | — |
| Lifetime daily avg (51d since launch) | — | — | +4.4K/d |
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