Measured: an average of 21 online over 1d, about 15K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.27 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
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Last counted
The comparison appears once we have a count from this hour yesterday.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 16:25 UTC | Roblox updateRoblox place update | — | — | — |
| 10/25/26, 18:00 UTC | Game eventADMIN ABUSE?!?!? Join on Sunday!!! | — | — | — |
| 10/17/26, 18:00 UTC | Game eventADMIN ABUSE!?!?! Join on Saturday!!! | — | — | — |
| 10/05/26, 16:00 UTC | Game eventWORLD 2???? TOMORROW!!!! | — | — | — |
| 10/03/26, 18:45 UTC | Game eventADMIN ABUSE?!?! Join on Saturday!!! | — | — | — |
| 09/26/26 | Game PassDIAMOND TREADMILL (R$ 79) | — | — | R$ 79 |
| 09/15/26 | Game PassOWNER TREADMILL [INFINITY SPEED] (R$ 699) | — | — | R$ 699 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 33 | 65 | +5.5K |
| 11/04/26 (Wed) | 21 | 21 | — |
| Lifetime daily avg (50d since launch) | — | — | +30.5K/d |
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