Measured: an average of 74 online over 4d, about 53K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~13.28K visits/day compared with 11.06K/day across 45 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 20:06 UTC | ReleaseRoblox place update | — | — | 110.5 |
| 10/28/26, 05:58 UTC | ReleaseRoblox place update | 83 | 56 −32.5% | 56 −32.5% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 26 | 80 | +3.2K |
| 11/04/26 (Wed) | 43 | 71 | +10.6K |
| 11/03/26 (Tue) | 65 | 94 | +14.58K |
| 11/02/26 (Mon) | 81 | 134 | +16.96K |
| 11/01/26 (Sun) | 107 | 119 | — |
| 10/28/26 (Wed) | 56 | 58 | +11K |
| 10/27/26 (Tue) | 83 | 83 | — |
| Lifetime daily avg (45d since launch) | — | — | +11.06K/d |
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