Measured: an average of 96 online over 4d, about 69K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 24.1% since this time yesterday
Updated 11/04/26, 20:24 UTC. Online since the update: −27.7% against the hour before it.
This game −24.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~11.05K visits/day compared with 5.3K/day across 45 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 20:24 UTC | ReleaseRoblox place update | 121 | 87.5 −27.7% | waiting for 24h |
| 11/03/26, 20:49 UTC | ReleaseRoblox place update | 156 | 129 −17.3% | 90.7 −41.9% |
| 11/03/26, 18:39 UTC | ReleaseRoblox place update | — | 129 | 90.1 |
| 11/03/26, 06:07 UTC | ReleaseRoblox place update | 54 | — | 99.6 +84.4% |
| 11/02/26, 19:34 UTC | ReleaseRoblox place update | 90 | 98 +8.9% | 83.6 −7.1% |
| 11/02/26, 18:54 UTC | ReleaseRoblox place update | — | 90 | 84.7 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 56 | 74 | +3.6K |
| 11/04/26 (Wed) | 86 | 121 | +12.99K |
| 11/03/26 (Tue) | 90 | 156 | +10.45K |
| 11/02/26 (Mon) | 73 | 98 | +9.7K |
| 11/01/26 (Sun) | 134 | 152 | — |
| 10/28/26 (Wed) | 34 | 34 | — |
| Lifetime daily avg (45d since launch) | — | — | +5.3K/d |