Measured: an average of 60 online over 4d, about 43K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.33 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +36.8% since this time yesterday
Updated 11/04/26, 23:31 UTC. Online since the update: −47.2% against the hour before it.
Against the market: this game +36.8% while all tracked games −4.7%.
Over the last 7 days the game averages ~12.61K visits/day compared with 4.6K/day across 44 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:31 UTC | ReleaseRoblox place update | 115 | 60.7 −47.2% | waiting for 24h |
| 11/04/26, 23:25 UTC | ReleaseRoblox place update | 78 | 60.7 −22.2% | waiting for 24h |
| 10/31/26, 03:10 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 72 | 130 | +6K |
| 11/04/26 (Wed) | 77 | 115 | +12.67K |
| 11/03/26 (Tue) | 64 | 93 | +12.92K |
| 11/02/26 (Mon) | 54 | 66 | +12.23K |
| 11/01/26 (Sun) | 43 | 43 | — |
| 10/28/26 (Wed) | 23 | 23 | — |
| Lifetime daily avg (44d since launch) | — | — | +4.6K/d |
🔫 Welcome to Pixel Shoot! 🎯 Aim, shoot, and eliminate your enemies! ⚔️ Fight in intense battles 🏆 Earn XP and level up 🔫 Unlock new weapons 🔥 Prove your skills and become the best! 💥 Jump in and start shooting!