Measured: an average of 9 online over 4d, about 6.1K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.22 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.8K visits/day compared with 1.6K/day across 43 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 01:45 UTC | ReleaseRoblox place update | 4 | — | 17 +325% |
| 10/31/26, 17:26 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 9 | +369 |
| 11/04/26 (Wed) | 5 | 6 | +2.3K |
| 11/03/26 (Tue) | 17 | 17 | +2.4K |
| 11/02/26 (Mon) | 4 | 4 | +684 |
| 11/01/26 (Sun) | 8 | 8 | — |
| 10/28/26 (Wed) | 5 | 5 | — |
| Lifetime daily avg (43d since launch) | — | — | +1.6K/d |
🥔 The house is ALIVE... and it's STARVING! 🏚️ Grab your bucket, climb the giant potato pile and peel as fast as you can to feed the hungry house before it loses patience! 🔪 HOW TO PLAY • Collect potatoes from the huge pile • Drop them in the crate and peel them, or toss them in the grinder • Every peeled potato earns gold 💰 • Finish the whole pile to WIN! ⭐ FEATURES • 3 modes: Easy, Normal and Hard • Rare mutated potatoes with effect • Upgrades: vacuum, super peeler, coffee, drone and more •