Measured: an average of 6 online over 4d, about 4.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.21 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~876.3 visits/day compared with 7.3K/day across 38 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 04:15 UTC | ReleaseRoblox place update | — | — | 4 |
| 10/31/26, 22:45 UTC | ReleaseRoblox place update | — | — | 10 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 5 | +302 |
| 11/04/26 (Wed) | 4 | 5 | +1.1K |
| 11/03/26 (Tue) | 4 | 4 | +842 |
| 11/02/26 (Mon) | 7 | 7 | +654 |
| 11/01/26 (Sun) | 10 | 10 | — |
| 10/28/26 (Wed) | 44 | 44 | — |
| Lifetime daily avg (38d since launch) | — | — | +7.3K/d |
🐈 Save a Creature and raise it! 🐕 💸 Earns and Grows offline! 🐣 How to play: 🚂 Get on your train! 🌆 Go to an area and find a creature to save! 🏃 Run away from the Guardian and your selected creature will fight back! 🍊 Help raise your creatures with food grown from plants, rarer seeds = faster time skip! 🔨 Use your hammer to upgrade your trains power! ❓ Unlock new areas and upgrades to find super rare creatures! Thanks for playing! :)