Measured: an average of 170 online over 7d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +52.6% since this time yesterday
Updated 11/03/26, 16:31 UTC. Online since the update: −27.4% against the hour before it.
This game +52.6% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~29.22K visits/day compared with 11.22K/day across 38 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 16:31 UTC | ReleaseRoblox place update | 153 | 174 +13.7% | 111.1 −27.4% |
| 11/03/26, 05:10 UTC | ReleaseRoblox place update | 74 | 75 +1.4% | 116.6 +57.5% |
| 10/29/26, 15:16 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 100 | 159 | +12.12K |
| 11/04/26 (Wed) | 114 | 165 | +20.47K |
| 11/03/26 (Tue) | 127 | 174 | +27.62K |
| 11/02/26 (Mon) | 157 | 247 | +25.47K |
| 11/01/26 (Sun) | 257 | 297 | +65.44K |
| 10/31/26 (Sat) | 203 | 203 | +2.3K |
| 10/30/26 (Fri) | 197 | 204 | +52.98K |
| 10/29/26 (Thu) | 138 | 182 | +10.18K |
| 10/28/26 (Wed) | 160 | 199 | — |
| Lifetime daily avg (38d since launch) | — | — | +11.22K/d |
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