Measured: an average of 77 online over 4d, about 55K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.9K visits/day compared with 11.61K/day across 35 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 06:22 UTC | ReleaseRoblox place update | 83 | 28 −66.3% | 54 −34.9% |
| 11/02/26, 00:12 UTC | ReleaseRoblox place update | 132 | 83 −37.1% | 60 −54.5% |
| 11/01/26, 19:47 UTC | ReleaseRoblox place update | 132 | 132 0% | 82.8 −37.3% |
| 11/01/26, 18:53 UTC | ReleaseRoblox place update | 112 | 132 +17.9% | 91 −18.8% |
| 11/01/26, 03:01 UTC | ReleaseRoblox place update | — | — | 115.8 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 53 | 100 | +1.3K |
| 11/04/26 (Wed) | 59 | 89 | +3.1K |
| 11/03/26 (Tue) | 57 | 86 | +4K |
| 11/02/26 (Mon) | 67 | 120 | +4.6K |
| 11/01/26 (Sun) | 125 | 132 | — |
| 10/28/26 (Wed) | 41 | 41 | — |
| Lifetime daily avg (35d since launch) | — | — | +11.61K/d |
SET THE STAGE. PUT ON A SHOW. GET OUT BEFORE SHOWTIME. Curtain Call is a 1v8 Asymmetrical "Horror" Game based on Dead By Daylight. The Production Crew has to complete Tasks to set the Stage, whilst avoiding the Star of the Show, and Escape after a job well done. DON'T DISAPPOINT THE AUDIENCE. [ALPHA NOTE: The game is NOT in a "Finished" state. Content is subject to change, and Placeholder Assets may be used frequently. Our priority is making a Fun Experience.]