Measured: an average of 24 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.28 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 08:00 UTC. Online since the update: −50.8% against the hour before it.
Over the last 7 days the game averages ~1.5K visits/day compared with 1.7K/day across 34 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:00 UTC | ReleaseRoblox place update | 59 | 29 −50.8% | waiting for 24h |
| 11/05/26, 05:31 UTC | ReleaseRoblox place update | 31 | 46.3 +49.5% | waiting for 24h |
| 11/05/26, 03:41 UTC | ReleaseRoblox place update | 4 | 30 +650% | waiting for 24h |
| 11/04/26, 21:21 UTC | ReleaseRoblox place update | 24 | 1 −95.8% | waiting for 24h |
| 11/04/26, 15:16 UTC | ReleaseRoblox place update | — | 24 | waiting for 24h |
| 11/03/26, 20:44 UTC | ReleaseRoblox place update | 25 | — | 27 +8% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 34 | 59 | +847 |
| 11/04/26 (Wed) | 18 | 30 | +1.8K |
| 11/03/26 (Tue) | 23 | 25 | +1.4K |
| 11/02/26 (Mon) | 22 | 25 | +1.3K |
| 11/01/26 (Sun) | 33 | 33 | — |
| 10/28/26 (Wed) | 43 | 43 | — |
| Lifetime daily avg (34d since launch) | — | — | +1.7K/d |
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