Measured: an average of 166 online over 5d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 58.5% since this time yesterday
Updated 11/04/26, 22:28 UTC. Online since the update: +35.6% against the hour before it.
This game −58.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~112.04K visits/day compared with 58.38K/day across 32 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 22:28 UTC | ReleaseRoblox place update | 119 | 161.3 +35.6% | waiting for 24h |
| 11/04/26, 17:04 UTC | ReleaseRoblox place update | 131 | 143 +9.2% | 99.1 −24.4% |
| 11/04/26, 14:34 UTC | ReleaseRoblox place update | 169 | 159 −5.9% | 104.9 −37.9% |
| 11/04/26, 07:47 UTC | ReleaseRoblox place update | 120 | 113 −5.8% | 119.1 −0.8% |
| 11/04/26, 07:35 UTC | ReleaseRoblox place update | 117 | 113 −3.4% | 119.1 +1.8% |
| 11/03/26, 11:19 UTC | ReleaseRoblox place update | 156 | 168 +7.7% | 149.9 −3.9% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 94 | 183 | +47.83K |
| 11/04/26 (Wed) | 143 | 182 | +104.27K |
| 11/03/26 (Tue) | 175 | 239 | +101.67K |
| 11/02/26 (Mon) | 194 | 285 | +130.17K |
| 11/01/26 (Sun) | 220 | 260 | — |
| 10/29/26 (Thu) | 96 | 96 | — |
| Lifetime daily avg (32d since launch) | — | — | +58.38K/d |
Welcome to DodgeBall! 🔴🔵 ⚡ FAST-PACED 4v4 Dodgeball Team up with friends, knock out the other team and be the last team standing! Best of 5 rounds. 🎮 CONTROLS: Throw / Catch - CLICK [PC], R2 [CONSOLE], THROW button [MOBILE] Charged Throw - HOLD CLICK [PC], HOLD R2 [CONSOLE] Ability - E [PC], L2 [CONSOLE] Super Throw - R [PC], Y [CONSOLE] 🧤 HOW TO PLAY: When the ball flies at you, click to catch it. Time it right for a PERFECT catch! Throw it back fast to build MOMENTUM: every quick throw gets