Measured: an average of 249 online over 6d, about 180K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.44 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Down 27.7% since this time yesterday
This game −27.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~35.84K visits/day compared with 23.66K/day across 30 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 21:27 UTC | ReleaseRoblox place update | 194 | 130 −33% | 143.2 −26.2% |
| 11/02/26, 15:50 UTC | ReleaseRoblox place update | 336 | 426.7 +27% | 216.4 −35.6% |
| 11/02/26, 15:44 UTC | ReleaseRoblox place update | 286 | 426.7 +49.2% | 216.4 −24.3% |
| 10/30/26, 13:47 UTC | ReleaseRoblox place update | 383 | — | 374 −2.3% |
| 10/29/26, 22:30 UTC | ReleaseRoblox place update | — | — | 299.3 |
| 10/28/26, 13:34 UTC | ReleaseRoblox place update | 213 | 243 +14.1% | 222.1 +4.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 92 | 165 | +10K |
| 11/04/26 (Wed) | 114 | 152 | +19.49K |
| 11/03/26 (Tue) | 143 | 240 | +25.28K |
| 11/02/26 (Mon) | 289 | 450 | +45.36K |
| 11/01/26 (Sun) | 431 | 544 | — |
| 10/30/26 (Fri) | 299 | 383 | +65.6K |
| 10/29/26 (Thu) | 220 | 359 | +23.47K |
| 10/28/26 (Wed) | 199 | 243 | — |
| Lifetime daily avg (30d since launch) | — | — | +23.66K/d |
JUST SWIM!! Obviously inspired by Huss Valley :)
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