Counted by Baseplate since 10/27/26 · last counted
How much does Pixel Survivor make
Baseplate estimate
Per month≈ $1.5K≈ R$ 410K to the creator
Low estimate≈ $210≈ R$ 56K
High estimate≈ $12K≈ R$ 3M
Measured: an average of 324 online over 6d, about 230K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.46 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
🌙 Survive the night. Then survive what comes after. 💀
A pixel-art horde survival game. Your weapons attack on their own: you move, dodge and grow stronger as the dead pour in from every side.
🏹 14 monster hunters, each with their own weapon, perk and looks
💎 Build your loadout from 21 weapons and 15 relics
✨ Max a weapon with its partner relic, then open a chest to evolve it
👹 Five bosses before dawn across 9 hunting grounds
🔥 Modifiers for harder hunts and bigger rewards
🛡️ Equipment and refo