The comparison appears once we have a count from this hour yesterday.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/13/26, 03:02 UTC | Roblox updateRoblox place update | — | — | — |
| 10/12/26 | New badges: 5Hero (+4) Hero · First Win · Last Man Standing | — | — | 5.7K earned+60 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 10/29/26 (Thu) · today | 1 | 1 | — |
| Lifetime daily avg (21d since launch) | — | — | +230/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Welcome(100%) | 10/12/26 | +36 |
| First Win(100%) | 10/12/26 | +22 |
| Hero(12.7%) | 10/12/26 | +2 |
Every dodge counts. Every catch is earned. Hitboxes match what you see on screen, so the best players win, not the luckiest. WARNING: Actual skill is required to be good at the game! Events coming soon so stay tuned! LMK if I should make any games y'all love with fixed hitboxes
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