Measured: an average of 27 online over 5d, about 19K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 6.1% since this time yesterday
Updated 11/04/26, 22:10 UTC. Online since the update: −17.4% against the hour before it.
The whole market moved: this game −6.1%, all tracked games −8.7% vs this time yesterday.
Over the last 7 days the game averages ~2.8K visits/day compared with 3.5K/day across 25 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 22:10 UTC | ReleaseRoblox place update | 71 | 58.7 −17.4% | waiting for 24h |
| 11/01/26, 11:13 UTC | ReleaseRoblox place update | 8 | — | 10.5 +31.3% |
| 10/30/26, 20:39 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 42 | 72 | +2.2K |
| 11/04/26 (Wed) | 63 | 87 | +5.3K |
| 11/03/26 (Tue) | 26 | 39 | +2.6K |
| 11/02/26 (Mon) | 23 | 34 | +1.9K |
| 11/01/26 (Sun) | 11 | 16 | — |
| 10/29/26 (Thu) | 12 | 14 | +1.7K |
| 10/28/26 (Wed) | 6 | 6 | +2.3K |
| 10/27/26 (Tue) | 26 | 26 | — |
| Lifetime daily avg (25d since launch) | — | — | +3.5K/d |
A giant boss is tearing the city apart. Team up, light the beacons, and take it down before it wipes your squad. HOW TO PLAY - Light the 4 beacons to power up your guns - Stay hidden: crouch behind walls and keep quiet, or it will hunt you - Dodge its slaps, lasers, missiles and meteor - Revive downed teammates. If everyone falls, you lose! - Break its hands to shut down its attacks BE THE BOSS Every round one player might become the giant boss. Fly over the city, smash buildings and use its m