Measured: an average of 119 online over 4d, about 86K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.38 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up 0% since this time yesterday
Updated 11/04/26, 14:57 UTC. Online since the update: +18% against the hour before it.
Over the last 7 days the game averages ~30.28K visits/day compared with 13.81K/day across 25 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 14:57 UTC | ReleaseRoblox place update | 100 | 118 +18% | waiting for 24h |
| 11/04/26, 02:59 UTC | ReleaseRoblox place update | 98 | 60 −38.8% | 94.4 −3.7% |
| 11/04/26, 02:08 UTC | ReleaseRoblox place update | 182 | 60 −67% | 94.4 −48.1% |
| 11/03/26, 10:57 UTC | ReleaseRoblox place update | 75 | 103 +37.3% | 117.6 +56.7% |
| 11/03/26, 00:04 UTC | ReleaseRoblox place update | 143 | 80 −44.1% | 122.5 −14.3% |
| 11/02/26, 22:40 UTC | ReleaseRoblox place update | 89 | 121 +36% | 114.9 +29.1% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 72 | 125 | +13.06K |
| 11/04/26 (Wed) | 96 | 118 | +28.56K |
| 11/03/26 (Tue) | 122 | 190 | +36.3K |
| 11/02/26 (Mon) | 95 | 143 | +25.99K |
| 11/01/26 (Sun) | 164 | 196 | — |
| 10/28/26 (Wed) | 43 | 43 | — |
| Lifetime daily avg (25d since launch) | — | — | +13.81K/d |
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