Measured: an average of 185 online over 1d, about 130K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.42 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Updated 11/05/26, 19:28 UTC — too early to measure the effect.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 19:28 UTC | ReleaseRoblox place update | 511 | — | — |
| 10/27/26 | Game PassKDN ENX 450 (R$ 200) | — | — | R$ 200 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 164 | 565 | +22.28K |
| 11/04/26 (Wed) | 185 | 212 | — |
| Lifetime daily avg (10d since launch) | — | — | +12.57K/d |
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