Measured: an average of 78 online over 5d, about 56K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.35 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Last counted
Over the last 7 days the game averages ~35.12K visits/day compared with 50.97K/day across 7 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 00:44 UTC | ReleaseRoblox place update | — | — | 15.5 |
| 10/31/26, 13:43 UTC | ReleaseRoblox place update | 315 | 448 +42.2% | 231 −26.7% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 1 | 3 | +295 |
| 11/04/26 (Wed) | 1 | 1 | +1.2K |
| 11/03/26 (Tue) | 4 | 4 | +1.9K |
| 11/02/26 (Mon) | 6 | 6 | +1.6K |
| 11/01/26 (Sun) | 16 | 17 | +135.81K |
| 10/31/26 (Sat) | 365 | 448 | — |
| Lifetime daily avg (7d since launch) | — | — | +50.97K/d |
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