Measured: an average of 19 online over 4d, about 14K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.26 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.9K visits/day compared with 950/day across 4120 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 12/24/25, 01:27 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 11 | 18 | +667 |
| 11/04/26 (Wed) | 12 | 16 | +2.5K |
| 11/03/26 (Tue) | 13 | 16 | +1.8K |
| 11/02/26 (Mon) | 15 | 19 | +2.3K |
| 11/01/26 (Sun) | 36 | 36 | — |
| 10/28/26 (Wed) | 17 | 17 | +1.1K |
| 10/27/26 (Tue) | 24 | 30 | — |
| Lifetime daily avg (4120d since launch) | — | — | +950/d |
This is the single-player version for Destroy the Hotel. Tired of playing alone? Play the multiplayer version with friends! https://www.roblox.com/games/626165506/Destroy-the-Hotel Use the purple regeneration button to regenerate the hotel. It's located to the right of the hotel. Credits to: Waterlimon (Creator of Disaster Hotel, play his game) Yoshi8080 for scripting certain stuff. To use the gear spawner, insert the ID of the gear from the catalog. (e.g. "/catalog/XX/InsertGearHere" with XX