Paid access: R$ 400 · Avatar: R15 only
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~178.7 visits/day compared with 400/day across 2506 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/24/26, 23:57 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 1 | 2 | +112 |
| 11/04/26 (Wed) | 0 | 0 | +146 |
| 11/03/26 (Tue) | 1 | 1 | +164 |
| 11/02/26 (Mon) | 0 | 0 | +226 |
| 11/01/26 (Sun) | 1 | 1 | — |
| 10/27/26 (Tue) | 2 | 2 | — |
| Lifetime daily avg (2506d since launch) | — | — | +400/d |
Welcome to Edgeworks! a VR exclusive game about physics puzzles, freerunning, parkour and climbing! If you have Criticism/critique, or issues with the game PLEASE get in touch. Known headsets compatibility issues: Oculus: None. this game was developed and designed around Oculus Headsets. Vive, WMR, Valve Index: Jumping can be done by clicking the right thumbstick. (or middle of the trackpad) mag dropping can only be done by tapping the current mag with a fresh one. these issues are
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