Measured: an average of 279 online over 6d, about 200K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.45 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +19.5% since this time yesterday
This game +19.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~32.74K visits/day compared with 126.27K/day across 2379 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 23:56 UTC | ReleaseRoblox place update | — | — | 467.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 172 | 346 | +16.59K |
| 11/04/26 (Wed) | 233 | 359 | +25.34K |
| 11/03/26 (Tue) | 272 | 398 | +33.92K |
| 11/02/26 (Mon) | 262 | 487 | +31.85K |
| 11/01/26 (Sun) | 467 | 594 | — |
| 10/30/26 (Fri) | 235 | 277 | +43.89K |
| 10/29/26 (Thu) | 204 | 358 | +17.61K |
| 10/28/26 (Wed) | 279 | 442 | +43.84K |
| 10/27/26 (Tue) | 279 | 279 | — |
| Lifetime daily avg (2379d since launch) | — | — | +126.27K/d |
v5.7 -Added 8 new addons -Added 6 new community maps -Added 6 new missions -Updated the Mech addon -Added a 50% off gamepass for Mission Point addons -Added addon testing for Mission Point addons -Added daily Mission Point rewards with special day 7 addons (each month on day 7 you get a new addon only for that month) -Some patches on Save n Load [PHYSICS GUN CONTROLS] LEFT CLICK- grab object RIGHT CLICK /G - freeze object C/Scroll up - move object further X- move object closer E- straighten obj