Measured: an average of 6 online over 4d, about 4.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.21 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/04/26, 12:56 UTC. Online since the update: −46.2% against the hour before it.
Over the last 7 days the game averages ~1.6K visits/day compared with 260/day across 2319 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 12:56 UTC | ReleaseRoblox place update | 13 | — | 7 −46.2% |
| 11/03/26, 21:10 UTC | ReleaseRoblox place update | 12 | — | 9.5 −20.8% |
| 11/03/26, 20:32 UTC | ReleaseRoblox place update | — | — | 9.5 |
| 11/02/26, 20:30 UTC | ReleaseRoblox place update | — | — | 12 |
| 11/01/26, 16:19 UTC | ReleaseRoblox place update | — | — | 3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 12 | 25 | +992 |
| 11/04/26 (Wed) | 7 | 13 | +1.6K |
| 11/03/26 (Tue) | 12 | 12 | +1.6K |
| 11/02/26 (Mon) | 3 | 3 | +1.4K |
| 11/01/26 (Sun) | 3 | 3 | — |
| 10/28/26 (Wed) | 8 | 8 | — |
| Lifetime daily avg (2319d since launch) | — | — | +260/d |
The project is NOT FROZEN anymore. 🚌🚎 (You can drive on mobile now. Steer by moving left/right) (This is not urbanmove!) HAPPY 6th!! anniversary Version 13524 SHUTDOWNS ARE VERY COMMON SINCE I UPDATE THE GAME REGULARLY. Updates are mostly bug-fixes.