Measured: an average of 33 online over 4d, about 24K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.29 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/03/26, 18:09 UTC. Online since the update: +125% against the hour before it.
Over the last 7 days the game averages ~4.1K visits/day compared with 62.14K/day across 2292 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 18:09 UTC | ReleaseRoblox place update | 4 | — | 9 +125% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 17 | 31 | +1.5K |
| 11/04/26 (Wed) | 29 | 50 | +4.7K |
| 11/03/26 (Tue) | 13 | 21 | +4.5K |
| 11/02/26 (Mon) | 32 | 43 | +3K |
| 11/01/26 (Sun) | 59 | 63 | — |
| 10/28/26 (Wed) | 11 | 11 | — |
| Lifetime daily avg (2292d since launch) | — | — | +62.14K/d |
Compete against 11 other contestants in a deadly competition to live and be the one to walk away free from the Sacrifice Sanctuary. 🩸 Compete in many different types of competitions 👑 Win daily matches to unlock exclusive crowns and streak rewards 💀 Reach Level 5 to enter the Basement Battle mode 💰 Earn Zips from every challenge and spend them in the shop Join the ZELZ Roblox group and community server for updates about development and related news!