Measured: an average of 84 online over 4d, about 60K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.35 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +12.5% since this time yesterday
Updated 11/05/26, 15:28 UTC — too early to measure the effect.
This game +12.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~5.5K visits/day compared with 5.6K/day across 2287 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 15:28 UTC | ReleaseRoblox place update | 96 | — | — |
| 11/05/26, 13:12 UTC | ReleaseRoblox place update | 63 | 96 +52.4% | waiting for 24h |
| 11/05/26, 02:57 UTC | ReleaseRoblox place update | 88 | 78.3 −11% | waiting for 24h |
| 11/05/26, 02:22 UTC | ReleaseRoblox place update | 58 | 78.3 +35.1% | waiting for 24h |
| 11/05/26, 01:57 UTC | ReleaseRoblox place update | 61 | 83.3 +36.6% | waiting for 24h |
| 11/04/26, 18:39 UTC | ReleaseRoblox place update | 80 | 60 −25% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 73 | 109 | +3.7K |
| 11/04/26 (Wed) | 71 | 89 | +5K |
| 11/03/26 (Tue) | 66 | 78 | +6.3K |
| 11/02/26 (Mon) | 79 | 115 | +5.4K |
| 11/01/26 (Sun) | 120 | 139 | — |
| 10/28/26 (Wed) | 31 | 31 | — |
| Lifetime daily avg (2287d since launch) | — | — | +5.6K/d |
Previously known as "Dream Game". This project is a work in progress. NOTICE: This is better played at private servers with friends or solo, public servers misses out on some of the content and is more of a social experience. Frozen Soul [DG] is an exploration adventure game where you wander through different dreams each sleep, it involves platforming, classic combat, cryptic secrets and uncovering a story told by clues, alongside social hangout and sandbox elements. Say ";info" in the chat